The project starts with a study of the maritime emergencies in fishing vessels. The project partners list which emergencies should be selected according to several criteria, develop the procedures to be followed and write these procedures in a language to be converted to a VR simulator.
Based on the emergencies and procedures detected in the previous step, the project partners develop the VR environment where the user moves inside a fishing vessel and has to face several emergency scenarios.
Finally the project partners complement and improve the simulator with several tests with the future training course users to get their feedback, produce the handbook to manage the software properly, complement the simulator with the training program, and offer all contents in English, Spanish, French, Dutch, and Greek.